![]() ![]() Map ChangesĪ makeshift command center was erected here, its rigid walls and sharp angles standing in stark contrast to the twisted wood and soil. Survivors can only be affected by one Teamwork: Collective Stealth effect at a time. Teamwork: Collective Stealth can only trigger once every 180/160/140 seconds. Teamwork: Collective Stealth: Whenever another Survivor finishes healing you, you both leave no scratch marks as long as you stay within 12 meters of the Survivor who healed you or until one of you loses a health state. Broken prevents Survivors from being healed. Exhaustion prevents Survivors from activating other Perks that cause Exhaustion. Activating Blood Rush will disable it for the remainder of the trial. Being put into the Dying State will cancel the healing effect. You are automatically healed from injured to healthy after 28/24/20 seconds. While healthy, running, and suffering from Exhaustion, press the Active Ability Button 1 to lose a Health State and recover from Exhaustion instantly and gain the Broken status effect for 28/24/20 seconds. Exhaustion prevents Survivors from activating other Perks that cause Exhaustion.īlood Rush: This Perk activates once you are one Hook away from instant death. This Perk cannot be used while suffering from Exhaustion. New Survivor: Renato Lyraīackground Player: After you unhook another Survivor, break into a sprint at 150% of your normal running speed for 6 seconds and gain Exhaustion for 60/50/40 seconds. Survivors can only be affected by one Teamwork: Power of Two effect at a time. Teamwork: Power of Two can only trigger once every 180/160/140 seconds. Teamwork: Power of Two: Whenever you finish healing another Survivor, you both move 5% faster as long as you stay within 12 meters of the Survivor you healed or until one of you loses a Health State. Survivors can only have one instance of this Perk’s ability active at once. You and other Survivors who finished Repairing the Generator with you get 5% increased Repair progress speed for 45/60/75 seconds. This perk goes on cool-down for 45 seconds.įriendly Competition: Whenever you finish Repairing a Generator with at least one other Survivor, this Perk activates. While active, your rushed vaults are silent for up to 4/5/6 seconds, and successfully performing a rushed vault during that time resets the timer. New Survivor: Thalita LyraĬut Loose: After performing a rushed vault in a chase, this Perk activates. For each token, reduces the speed at which Survivors heal by 3/4/5% for 30 seconds. When you Hook a Survivor, this perk activates. Leverage: Each time you Hook a Survivor, gain 1 token, up to 10. THWACK! is active for 45/60/75 seconds after the Survivor is Hooked. THWACK!: After hooking a Survivor, performing the break action on the next Breakable Wall or Pallet will make Survivors within 32 meters scream and reveal their Aura for 4 seconds. The Killer can only be Obsessed with one Survivor at a time. Whenever you hit the Survivor with the total most time in chase with a Basic Attack, they become the Obsession. Damaging Generators and destroying Breakable Walls and Pallets gives you a 5% Haste Status for 8/9/10 seconds. Game Afoot: While you are chasing the Obsession, this perk activates. Let us know what you think of the patch in the comments!ĭead by Daylight PTB Patch Notes 6.6.0 Content New Killer: The Skull Merchant Loading Timeout will make failed lobbies end fasterĪs a reminder, these changes tend to go live in the retail version three weeks after arriving on the PTB.Red Forest has received a visual update.Shelter Woods has been updated as part of the new chapter, with a new structure being added.Renato Lyra, whose perks help you stay alive when the situation is dire.Thalita Lyra, whose perks allow for silent fast vaults, and two perks that encourage teamwork.Two new Survivors who appear to be siblings.New Killer The Skull Merchant, with a focus on breaking walls and pallets.TL DR for Dead by Daylight PTB Patch 6.6.0: You can read the full patch notes below, or check out our summary for the highlights! This patch also includes all the quality-of-life fixes mentioned in the recent Developer Update, including the Red Forest update and match repeat prevention. This chapter features two Survivors plus a new Killer, meaning 9 new perks to have fun with (and potentially break the game’s meta). ![]() ![]() The latest Player Test Beta patch went live today at 11AM EST, bringing with it the new chapter. ![]()
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